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Layer Patch Macro

Export the fixture layers of a showfile and build macros that patch those fixture IDs to their DMX addresses.

Layer Patch Macro - Screenshot

  • Builds patch macros from exported layers
    The macros patch every fixture to the DMX address it had in the source showfile, so nobody has to type addresses by hand.
  • Works inside a showfile that already exists
    Patch only the fixtures you need instead of reading in a whole showfile. That makes it quick to update or change a running show.
  1. Export the fixture patch from the showfile:
    • Select a USB drive before you export. That is the quickest way to move the file.
    • Go to Setup > Patch & Fixture Schedule.
    • Select the fixture layers you want.
    • Export the selection in XML Only format.
  2. Import the layer XML:
    • Import XML File reads the exported grandMA layer file (.xml).
  3. Set the export options:
    • Give the macros a name.
    • Choose the export mode:
      All-In-One puts every layer in one macro.
      Per Layer makes one macro per layer.
  4. Export the macros:
    • Manual import: save the macros to a grandMA2 or grandMA3 folder, then import them on the console.
    • Direct import: send the macros straight to the console. The console asks you to pick the first macro ID.
  • Name: the macro name.
  • Ignore Patch Collisions (MA2 only): assigns the DMX address even when something else already uses it. grandMA3 does this anyway.
  • Export Mode:
    All-In-One puts every layer in one macro.
    Per Layer makes one macro per layer.
  • Layer: the layer the fixture came from.
  • Channel: the channel ID.
  • Fixture: the fixture ID.
  • Name: the fixture name.
  • Patch: the DMX address the fixture gets.